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Bluepoint Games offers insight into MGS, Ico, God of War remake process

At one point, God of War, Ico, and Metal Gear Solid games were all being made in the same location … in Austin, Texas. Well, remade, anyway. Bluepoint Games, the company behind the God of War, Ico/Shadow of the Colossus, and Metal Gear Solid HD Collections, recently explained elements of its process to Edge.

According to company president Andy O’Neil, Bluepoint reverse engineers the games, rather than collecting the original source files and recompiling. “The problem with source asset drops is that you don’t know if it’s the final shipped data,” O’Neil said. “People will go and make last-minute changes.”

Of course, Bluepoint is careful to keep the games running as-is, even when that keeps bugs found in the original versions. Some bugs were fixed for the PAL Shadow of the Colossus update — “But it was a deliberate decision: this can break the game,” O’Neil explained. “But we won’t change anything without talking to the original developers.”


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