Unreal Engine 3 supports Adobe Flash
Epic Games’ Unreal Engine is everywhere, even in your browser. Crazy.
Epic’s Tim Sweeney showed off UE3 running fully inside an Adobe Flash-based environment during a keynote at Adobe MAX 2011, an annual conference for developers and designers. The live demo was actually FPS Unreal Tournament 3, running with enhanced graphics in the newly released Adobe Flash Player 11.
This means that Flash is now capable of running games made for consoles and other platforms, and they’ll actually look like console-quality games. Need proof? Check out the screenshots in our gallery, taken straight from Sweeney’s presentation. You’ll see that they’re running in Firefox.
Epic says that UE3 will usher in the leap from simplistic 2D game experiences to full-blown 3D gaming on the Web. Flash Player 11 allows 1,000 times faster 2D and 3D graphics rendering performance over Flash Player 10. Developers can now animate millions of objects with smooth 60 frames per second rendering and deliver console-quality games on Mac OS, Windows and connected televisions.
“With UE3 and Flash, games built for high-end consoles can now run on the Web or as Facebook apps, reaching an enormous user base,” said Sweeney. “This totally changes the playing field for game developers who want to widely deploy and monetize their games.”
This development could change gaming in a big way.