Volition’s Eric Barker lists an impressive 44 reasons why Saint’s Row: The Third is awesome in this teaser trailer.
Ubisoft has confirmed that its hated “always on” DRM will be absent from Assassin’s Creed: Revelations when it comes to PC. The controversial anti-piracy measure, that demands a persistent Internet connection in order for the game to work, has earned Ubisoft a lot of resentment over the years.
Players will need to go online to activate the game the first time its played, but will then be free to enjoy the game without fearing a dropped connection. How about that? A step forward for Ubisoft!
Of course, Ubisoft has been selective about its DRM inclusion in the past, so don’t take this as confirmation that we’ve seen the last of it. In any case, this is a nice bit of good news for those consumers who don’t like being automatically treated like thieves.
Capcom has teamed up with those magical people at Gaikai to deliver a 30 minute timed demo of Dead Rising 2 that runs in your Java-enabled web browser. Ain’t technology a thing?
Gaikai works by running the games you want to play on its own server, streaming the game via video to your browser, giving you control in the process. As we’ve seen previously with games like Dead Space 2, Bulletstorm, and The Witcher 2, gameplay is pretty much lag free, and you don’t have to worry about downloading and installing anything.
Check out Dead Rising 2 and other fine Gaikai powered games by clicking on the text in this sentence secretly moonlighting as a link.
If you’re part of a niche group of people, you can possibly take an early stab at Ninja Theory’s controversial reboot, DmC: Devil May Cry. According to a post on NeoGAF, an invitation is hitting the inboxes of some of the top Devil May Cry players, offering to pay for travel and hook them up with a free lunch in exchange for some input on the new game.
However, Ninja Theory has yet to confirm any invites have been sent. A similar thread on the developer’s own forums lacks any comment and our solicitations have gone unanswered thus far. We’ll let you know if there really is such a thing as a free lunch.
We’re still a few months away from the release of the Moogle-riffic sequel to Final Fantasy XIII, but that ain’t stopping Square Enix from tantalizing fans with a beefy Collectors Edition. Plunking down the extra $20 dollars gets you a fancy sleeve illustrated by the legendary Yoshitaka Amano, along with a high-end concept art book and a four-disc official soundtrack set.
Of course, there’s pre-order incentives that vary depending on where you reserve the game. Do it at GameStop, you’ll get an alternate costume for Serah. An Amazon pre-order gets you an exclusive boss battle against an enemy baddie called “Omega,” who can joins your party later. Plunk down your cash at Best Buy and get the hardcover Final Fantasy XIII – Episode I novella, which bridges together the stories of XIII and XIII-2. Anyone interested in picking any of these up should note that they’re exclusive to North America. Because Japan’s probably getting something cooler.
There’s no doubt that the Saints Row franchise is a big deal for THQ — especially now, since the publisher just killed one of its biggest — and it looks like work on a fourth entry is already underway. THQ’s Executive VP of Bean Spilling, Danny Bilson, dropped the news during a video interview with G4, saying that he thinks the next Saints Row game will be much wilder than the third. Dildo bats that shoot dildo bats full of tiny dildo confetti, anyone?
Batman: Arkham City’s official November 18 launch date for PC in North America has been slightly shifted to November 22. Warner Bros Interactive Entertainment also stated the PC version will be available November 23 in Australia, November 24 in France and Benelux, and other European territories beginning November 25.
Although WBIE wouldn’t confirm, a major South African retailer has stated the game won’t launch on PC until December in the region.
The PC launch will occur just as the “Robin Bundle Pack” hits the digital distribution circuit.
While an initial Online Pass Code is required to access Mass Effect 3’s “Galaxy at War” content, the PC version will require an initial internet-based verification before you can get to Sheperding all across the galaxy, a Bioware interview with producer Jesse Houston reveals. Relax, though — it’s not going to require a continuous internet connection like some of Ubisoft’s PC titles. It’ll be just a one-time thing, which, now that we think about it, were probably Sovereign’s exact words to Saren.
But we digress. The other big chunk of news to come out of this Q&A is a lack of local co-op support at the game’s launch. Houston doesn’t rule it out as a future addition to the game and says “it is definitely on the table as something we might add.” Finally, Houston explained that the new Kinect functionality demoed at E3 won’t be included in the multiplayer, assumedly because it’d be the noisiest thing ever.
L.A. Noire: The Complete Edition is available today across North America today via retail stores and digital distributors, including Steam, Amazon, Direct2Drive and OnLive (look for it Friday in Europe and Australia).
In addition to the original full game, L.A. Noire: The Complete Edition for PC includes a multi-use code to access all the previously released downloadable content from the original console versions, including the “Nicholson Electroplating” Arson case, the “Reefer Madness” Vice case, “The Consul’s Car” Traffic case, “The Naked City” Vice case and “A Slip of the Tongue” Traffic case.
Developed by Rockstar Leeds, the PC version of L.A. Noire runs on a wide range of PCs and features increased resolution and graphical detail along with keyboard remapping and gamepad functionality, plus support for NVIDIA 3D Vision for an even greater sense of interaction and immersion. For system specs and more details visit http://www.rockstargames.com/lanoire/pc and be sure to look for an all-new Official PC Launch Trailer later today commemorating the release.