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Archive for the category “Resident Evil Revelations”

Resident Evil: Revelations boasts $50 price, and that’s without the Circle Pad

What do you do when your competition is busy undercutting your portable game offerings with $1 apps? If you’re Nintendo and Capcom, your strategy is to aggressively run in the opposite direction (coincidentally, that is our favorite Resident Evil strategy). Next year’s Resident Evil: Revelations is an impressive, console-esque experience that is notably as expensive as a console game. GameStop lists the 3DS title for $50, and that doesn’t include the $10 Circle Pad attachment.

“Resident Evil Revelations is an all new Resident Evil title with over 20 hours of gameplay, and cutscenes beautifully rendered in fear-inducing 3D,” a Capcom spokesperson told Kotaku via email. “A true console experience on a handheld device, Resident Evil Revelations is an epic title that offers both a single-player campaign for that classic survival horror gaming experience, and an additional RAID mode that can be played cooperatively or single player. To handle all of that data Resident Evil Revelations requires a 4GB cartridge, resulting in a higher price point.”

The larger 4GB cartridge brings back (mostly bad) memories of cartridge-based consoles past: the Genesis, Super Nintendo, Nintendo 64. Bigger experiences require bigger storage and, in turn, a bigger price tag. Bringing console-level experiences to portable platforms is one way of competing with the stampeding smartphone army, but even higher portable game prices is one revelation we can do without.



Resident Evil: Revelations supports save data reset; no plans for Circle Pad bundle

Capcom has learned its lesson. During its Gamer’s Day event in San Francisco, the company confirmed that Resident Evil: Revelations will allow players to wipe their save data, should they choose. For the unaware, this lack of functionality in Capcom’s previous 3DS title, Resident Evil: The Mercenaries 3D, caused quite an uproar. Admittedly, it’s possible to wipe the save data, it’s just extremely complicated.

In addition to that news nugget, Capcom also revealed that Resident Evil: Revelations will support the Circle Pad Pro, but currently has no plans to offer a bundle. The Circle Pad Pro is currently slated to launch in Japan on December 10. Nintendo has yet to reveal launch details for North America.

Capcom had a working unit on hand at Gamer’s Day. Resident Evil: Revelations launches on February 7.


A Circle Pad revelation for Resident Evil: Revelations


At Capcom’s Gamers Day event last week, I played Resident Evil: Revelations two different ways: with and without Nintendo’s recently announced Circle Pad Pro. The headline might have given away how I’d prefer to play the game: Resident Evil: Revelations is far more enjoyable with the added analog attachment.

The Circle Pad Pro itself feels great; it’s light and contoured for extended play sessions. The extra bulk of the dock isn’t a deal breaker — at least, it wasn’t once I got my hands on it. Seeing it is one thing, but once I actually used it I was sold.

Resident Evil: Revelations has a specific Type D control scheme, tailored to the Circle Pad Pro. I didn’t need to set anything, though you can calibrate the extra stick. Controls are re-mapped to the Circle Pad Pro’s four shoulder buttons, so you don’t have to worry about moving your hands back over to the 3DS, unless you want to use the touch-screen.

Capcom’s demo build of Resident Evil: Revelations showcased a new multiplayer game type, Raid Mode. Unlike the arena-oriented version of Mercenaries mode seen in Capcom’s previous 3DS Resident Evil, Raid Mode rips specific maps from Resident Evil: Revelations’ campaign for one or two players to run through. Runs are scored, yielding some goods you can use to modify your weapons in Mercenaries mode, though weapon customization isn’t shared between the campaign and Rush modes. It’d be too easy to grind and steamroll through Resident Evil: Revelations’ campaign, obviously.

These may be maps ripped right from Revelations’ campaign, but goons have new hiding spots and custom levels and attributes. Each enemy has a health bar and an icon that shows their modifier: a fist means they hit extra hard; a shield means they’re armored; a skeleton means that particular enemy is faster and cagier than most. As much as you want to just run up and shotgun blast everything to death, it’s not exactly the best strategy.


With only a small chunk of Resident Evil: Revelations available to the press, I couldn’t mine Raid Mode too deeply, but at first glance it looks like the kind of time-sink you’d expect. There’s a store, different characters to choose from (each with their own attributes) and many customizeable weapons. Raid Mode was relatively painless to set up in local wireless play, and Capcom tells me it should be the same when it comes to playing over the internet when Resident Evil: Revelations launches on February 7, 2012.


Resident Evil Revelations reveals itself February 7

Capcom’s second 3DS Resident Evil adventure, the classic-style Resident Evil Revelations, will be available in North America on February 7, 2012, the publisher announced today.

While Jill, Chris, and their new BSAA cohorts will be surrounded by the environs of a scary cruise ship, you’ll have the opportunity to surround your 3DS in an exclusive case if you pre-order from GameStop. The newly announced pre-order bonus bears “an image that changes in the sunlight,” a fitting tie-in for such a bright, sunny game.

OK, maybe it’s just a fun gimmick, one that makes the 3DS look really creepy.


Extended Resident Evil Revelations TGS trailer intrigues

Capcom has posted the extended Tokyo Game Show trailer for Resident Evil Revelations, and you can be sure that it’s fun for the whole family.

Rachel has been loathed by many fans, and liked by others. I’ll admit, there’s something about her hair that’s strangely irritating, but I’ve got nothing against her. Not that it really matters, though — just watch this video to see what I mean. By the way, who is that in the background at 2:55?


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