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Naughty Dog responds to Uncharted 3 aiming concerns

Players — and critics — don’t always have an appropriate vocabulary with which to discuss less defined, mechanical aspects of games. Why does shooting feel right in one game, but wrong in another? We appear to have run into this problem of a lacking lexicon with Uncharted 3: Drake’s Deception, which some players say has introduced problematic aiming (i.e. something feels wrong), particularly in the single-player adventure.

Posting on the official Naughty Dog blog, community overlord Arne Meyer relayed information from game director Justin Richmond, who’s able to speak more clearly on the technical performance of Drake’s gun. “Aiming is identical to Uncharted 2 – we took a look at the values side by side. We did adjust the sensitivity to be MUCH higher in Uncharted 3 to give you a more precise feel. With Uncharted 2 it was pretty much guaranteed you would aim in one of the 8 directions and it was hard to deviate from that (imagine it being almost like a traditional 8-way arcade stick).” According to Richmond, “With Uncharted 3, you can deviate from the straight path from each of the 8 directions much easier and more precisely.”

So, contrary to some complaints, sensitivity has gone up. However, enemies also change positions faster now, “which changes the flow of gun combat as well, from what you were used to if you’re coming off fresh from Uncharted 2.” We’ve had this same problem at Joystiq HQ, and believe that aiming assistance might be a tad too magnetic, slowing your reticle down when it gets near an enemy.

The most interesting part is that the gunplay in Uncharted 3 has been adjusted in another significant way. You might not have known it looking at him, but Drake’s shots used to come out at weird angles. “In Uncharted 2 the bullets would leave the barrel at a pre-set deviation when you were aimed in,” says Naughty Dog. “What this means is that the bullets would not fire straight out of the barrel all the time — they could come out at an angle. Therefore, you could have a target clearly in the reticle and still miss it by a wide margin.” In the sequel, “bullets now fire straight out of the barrel 100% of the time,” though you need to adjust for recoil.

There’s a question about which ultimately takes precedence: the informed explanation rooted in data and design, or the more nebulous discomfort of an aim that just feels … off?



Gametrailer Review – Uncharted 3: Drake’s Deception

Does Drake’s latest installment bound over the high franchise standard set by its predecessors? Find out in our Uncharted 3: Drake’s Deception review.


In-Game Uncharted Series Comparison Proves PS3’s Graphical Power

Naughty Dog’s upcoming title – Uncharted 3 has been in the news for a long time, and today we take a look at what exactly the developer’s achieved with its latest iteration of the title by comparing it with previous iterations from the developer.

The evolution the character models have seen in the series is nothing short of extraordinary, and the overall upgrade is remarkable as well. Let’s take a look how the best PS3 developer has managed to make full use of the PS3′s power.


Gamespot – Uncharted 3: Drake’s Deception Video Review

Uncharted 3 can be beaten in 3.3 hours

According to a user who had recently attended an Uncharted 3 first play event, the game’s director Justin Richmond has disclosed some startling new details regarding Naughty Dog’s upcoming exclusive.

Richmond revealed that one of their play tester had managed to speed run through Uncharted 3 in 3 hours and 8 minutes on Easy. Although he notes that this might be a cause of concern, but Richmond also said that Uncharted 2 was beaten in 2 hours by a play tester.

Interestingly, he also said that there will be no special effects like slow-mo sequences in the single-player campaign of the game, and this was due to the fact that ND found it very difficult to implement those this time around.

He also said that ND had to make adjustments to the game’s crushing difficulty setting as even many play testers found it impossible to complete the game on that mode.

These are very interesting new details involving the game, and although a game tester managed to beat Uncharted 3 in 3 hours, you shouldn’t be too worried as usually it can take up to 5-10 times more time for a new player to do so. Uncharted 3′s campaign can easily last 10-12 hours on normal if you’re playing for the first time.


Uncharted 3 retail copies leaked early

Reports are coming in that many gamers in Europe and other regions have already managed to sneak a copy of Uncharted 3, and are enjoying the game, thanks to retailer’s breaking the street release date.

A user has sent us this image, which shows the retail version of the game, fully playable. This means that a few lucky people will be enjoying the game much before its official release date of November 1 in US, and November 2 in the UK. It also means, they may have an upper hand in the multiplayer, being able to level-up from now on.

On the flipside, you can also expect spoilers to start creeping up all over the internet, thanks to these leaked copies, and we would warn you to be careful.


Uncharted 3′s Graphical Leap Is Remarkable – Comparison

Naughty Dog’s upcoming PlayStation 3 exclusive Uncharted 3 is looking set to be a serious contender for the best looking PlayStation 3, but even its predecessors managed to set new visual standards for console titles when they released. We take a look at how Naughty Dog’s latest manages to stack up against their earlier work, and the results are rather interesting.

Uncharted 3 looks to have surpassed its predecessors by a fair stretch and its amazing how the developer has managed to surpass, even, Uncharted 2′s visuals, which remain among the best as far as console games are concerned even today.

We compare some of the character models from all three games of the series – Uncharted, Uncharted 2, and Uncharted 3, as well as comparing some random environments. You can notice, how with each version, the visuals have undergone a significant upgrade, something which deserves a lot of praise. Please view the comparison below.


Uncharted 3 will be getting a season pass for $25

The official PlayStation Blog has confirmed that Uncharted 3 has, as of now, seven map packs planned for it. With so much DLC it’s only natural that it comes with the opportunity to get a Season Pass, right? Following suit with the likes of Mortal Kombat, L.A. Noire and Gears of War 3, Uncharted 3 will be getting a Season Pass called the Fortune Hunters’ Club.

The Fortune Hunters’ Club entitles you to four of the seven packs and three skin packs. If you pre-order now for $24.99 you can also get the Fortune Hunters’ Club theme for free. Once you’re part of the club and the packs start rolling out, you’ll get a XMB notification that will take you directly to the PlayStation Store where it’ll be waiting for you. So at 45% savings, is anyone going to be picking up this Season Pass? At least we can safely say it’s a better deal than Gears of War 3’s Season Pass.


Uncharted 3 ‘Fortune Hunters’ Club’ is a DLC season pass

Uncharted 3’s “Fortune Hunters’ Club” is really more of a “Bargain Hunters’ Club,” offering savings on future DLC for the latest Drake-shaker. It’s the latest in the growing number of “season pass” DLC deals, offering a discount for the bundled pre-order of “the first four multiplayer map packs and the first three multiplayer skin packs.”

All told, the $24.99 purchase gets you around $45 worth of content, Sony says, plus an exclusive theme and an XMB message service to keep you up with new DLC. If the kind of fortune you seek is “more Uncharted 3 stuff,” then you can hunt for the pre-order link today on the PlayStation Store.


Naughty Dog says no to single-player DLC for Uncharted 3

DLC is all the rage this season (along with dead raccoon headpieces), and publishers are charging the inflated prices expected with such a widespread trend. But trends don’t appear out of nowhere — they come from someone doing it differently, turning left at the fork, zigging where others zag and other motivational business terms. Naughty Dog is doing just that — those trailblazers — announcing that there will be no single-player DLC for Uncharted 3.

Naughty Dog said it would rather build a new game than release episodic content, mainly because its DLC ideas are just too awesome. “Dialing back our ambition is difficult,” community strategist Arne Meyer said. Justin Richmond, game director, explained in more detail the trials of having such an abundance of amazing ideas:

“Whenever we sit down and think we should do some single-player DLC, someone pitches something and we realize — that’s a five hour level,” he said. “We’d rather build out another game than we would do episodic content. We’re so small that we can’t afford to have a whole team working on DLC.” We’re going to add this approach to DLC to the extensive list of Naughty Dog’s fantastic ideas.


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